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Mayhem Intergalactic Ativador Download [Xforce]





















































About This Game Wage war on your friends and enemies in this simple and engaging strategy game. Easy to learn and quick to play, Mayhem Intergalactic is surprisingly strategic. Play against the computer, or duke it out with friends over the internet. The universe shall be yours! Key features: This streamlined strategy game provides your strategy fix in minutes, not hours. A stirring dynamic soundtrack spurs you on to glorious victory! Randomly-generated and hand-crafted maps offer interesting and varied tactical situations. Create your own galaxies, then conquer them — or share them with friends. Simple rules, emergent strategy. Blitzkrieg or defense-in-depth? Power on through the front lines or sneak around the back? Attack with full strength and leave yourself open to counterattack, or split your fleet and risk total annihilation?An alien wearing a monocle! 1075eedd30 Title: Mayhem IntergalacticGenre: Indie, StrategyDeveloper:Inventive DingoPublisher:Inventive DingoRelease Date: 4 Jul, 2007 Mayhem Intergalactic Ativador Download [Xforce] mayhem intergalactic. mayhem intergalactic I found this to be a cool little game.. While the devs describe this game as a 'streamlined take on the classic "4x" genre', that's a bit of an overstatement. It's pretty much just a straight line. There realy isn't much to do other than build up an fleet and try to overwhelm everything as you expand outward. Other than your ships, the only resource to manage is upgrading factories on planets so they will build more ships each turn. This does forfit any ship building for that planet that turn and the only limit is that you can only upgrade one factory per turn & a particular factory cannot be upgraded on consecutive turns.The main negative of this game is that there is no online community anymore, meaning that there are 3 achievements that will be impossible to earn without help from friends who also own this game.So why do I recommend it? Because sometimes simple is fun. It's easy to generate a small map and have a quick game that you can finish in under 15 minutes or pull up a huge one for an 8 player last-man-standing war that can last a while. If you either allow the adaptive AI to level up as you win games (or raise it manually), eventually your opponents will put up a decent fight. If they get to be too much, you can always knock it down a bit to make it challenging and fun for you the player (and turn off adaptive AI). Without any real online play I don't think I'd pay full price, but if you can catch it on good sale it worth a few bucks for a quick and simple strategy fix.. nobody plays multiplayer and the computer has no idea how to playhttp://steamcommunity.com/sharedfiles/filedetails/?id=645231510didn’t invade a single enemy planet yet. While the devs describe this game as a 'streamlined take on the classic "4x" genre', that's a bit of an overstatement. It's pretty much just a straight line. There realy isn't much to do other than build up an fleet and try to overwhelm everything as you expand outward. Other than your ships, the only resource to manage is upgrading factories on planets so they will build more ships each turn. This does forfit any ship building for that planet that turn and the only limit is that you can only upgrade one factory per turn & a particular factory cannot be upgraded on consecutive turns.The main negative of this game is that there is no online community anymore, meaning that there are 3 achievements that will be impossible to earn without help from friends who also own this game.So why do I recommend it? Because sometimes simple is fun. It's easy to generate a small map and have a quick game that you can finish in under 15 minutes or pull up a huge one for an 8 player last-man-standing war that can last a while. If you either allow the adaptive AI to level up as you win games (or raise it manually), eventually your opponents will put up a decent fight. If they get to be too much, you can always knock it down a bit to make it challenging and fun for you the player (and turn off adaptive AI). Without any real online play I don't think I'd pay full price, but if you can catch it on good sale it worth a few bucks for a quick and simple strategy fix.. This is the answer to, "What if GalCon Fusion was turn-based?" I like it, because I'm an old turn-based kind-of-guy. It's not terribly deep gameplay, but if you want a quick diversion that doesn't require a huge commitment, this is nice.

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